I produce various visual and/or software content
I design and code hypercasual and experimental games.
I create experimental 2D games for desktop, offering quick and enjoyable challenges to players.
I occasionally draw comics.
From time to time, I create comics, each transporting readers to different worlds through captivating illustrations and compelling narratives.
I follow these principles when it comes to design
User-Centric Design
At the heart of my design philosophy is a dedication to user-centricity. Through thorough user research and iterative feedback, I craft experiences that not only meet but exceed user expectations. By prioritizing the user journey, I aim to create meaningful and delightful interfaces.
I design with a focus on sleek simplicity, distilling complex concepts into intuitive interfaces. By eliminating unnecessary elements, I create seamless and focused user experiences. This minimalist approach enhances usability and contributes to a visually pleasing design language.
Streamlining Complexity
Mobile-First Mindset
I embrace a mobile-first mindset, recognizing the prevalence of mobile interactions. Prioritizing responsive design, I ensure a consistent and engaging experience across various screen sizes. This approach positions designs to thrive in an increasingly mobile-centric future.
Working Collaboratively
Collaboration is key to my design ethos. Working seamlessly with cross-functional teams, I actively seek and incorporate diverse perspectives. Through an iterative and collaborative process, I ensure that the final design aligns with the overarching goals of the project, resulting in successful design solutions.